DriveCarSim Pre‑Alpha v0.4 - Update Notes

 

Pre-Alpha v0.4 Update Notes

(Listed by priority; “✔️” indicates completed updates)


1. Vehicle Additions

  • New Cars: Three brand-new vehicles have been added to the lineup. ✔️
  • Starter Car: The default starting car has been swapped out for a fresh model. ✔️

2. Visual Enhancements

  • Graphics Improvements: Overall rendering quality and post-processing effects have been boosted. ✔️
  • Vehicle Lighting: Headlight and taillight effects have been fine-tuned for more realistic illumination. ✔️
  • Map Lighting & Fog: We’ve overhauled the world’s lighting system and introduced dynamic fog for atmosphere. ✔️

3. Economy & Pricing

  • Car Prices: All vehicle price points have been rebalanced across the board. ✔️

4. Mission System

  • Task System Fixes: Addressed various bugs within the mission system to ensure smoother gameplay. ✔️

5. Advertising & Analytics

  • Ads Reconfiguration: Ad placements have been reset and known ad-related issues resolved. ✔️
  • Analytics Backend: Added infrastructure for detailed telemetry and player behavior analysis. ✔️

6. Map & Environment

  • Map Bug Fixes: Corrected several environmental glitches and collision issues on the map. ✔️

Additional minor fixes and optimizations have been applied. We’ll be rolling out more bug fixes and quality-of-life improvements in upcoming updates. Don’t forget to share any issues you encounter or new feature ideas with us—your feedback is invaluable!

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