DriveCarSim Pre‑Alpha v0.4 - Update Notes
Pre-Alpha v0.4 Update Notes
(Listed by priority; “✔️” indicates completed updates)
1. Vehicle Additions
- New Cars: Three brand-new vehicles have been added to the lineup. ✔️
- Starter Car: The default starting car has been swapped out for a fresh model. ✔️
2. Visual Enhancements
- Graphics Improvements: Overall rendering quality and post-processing effects have been boosted. ✔️
- Vehicle Lighting: Headlight and taillight effects have been fine-tuned for more realistic illumination. ✔️
- Map Lighting & Fog: We’ve overhauled the world’s lighting system and introduced dynamic fog for atmosphere. ✔️
3. Economy & Pricing
- Car Prices: All vehicle price points have been rebalanced across the board. ✔️
4. Mission System
- Task System Fixes: Addressed various bugs within the mission system to ensure smoother gameplay. ✔️
5. Advertising & Analytics
- Ads Reconfiguration: Ad placements have been reset and known ad-related issues resolved. ✔️
- Analytics Backend: Added infrastructure for detailed telemetry and player behavior analysis. ✔️
6. Map & Environment
- Map Bug Fixes: Corrected several environmental glitches and collision issues on the map. ✔️
Additional minor fixes and optimizations have been applied. We’ll be rolling out more bug fixes and quality-of-life improvements in upcoming updates. Don’t forget to share any issues you encounter or new feature ideas with us—your feedback is invaluable!
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